Maze generation is an interesting topic. There are tons of different algorithms, and they all make slightly different styled mazes. In the case, of this maze generator, I use a random walking technique that creates a minimum spanning tree. This yields a maze with no loops or cut off sections. The generation has two speeds. It defaults to a display speed but can be speed up to be instant with an option on the bottom. If you're the type of person who likes to do mazes by hand, try printing with CTRL-p.
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